Class Level4State

java.lang.Object
  extended by awgd.engine.states.AbstractState
      extended by Level4State
All Implemented Interfaces:
KeyListener, EventListener

public class Level4State
extends awgd.engine.states.AbstractState
implements KeyListener


Field Summary
 Image background
           
 awgd.engine.game.Sprite Background
           
 awgd.engine.game.ScreenImage bimg
           
 
Constructor Summary
Level4State(awgd.engine.states.StateMachine fsm)
           
 
Method Summary
 void enter()
           
 void exit()
           
 void keyPressed(KeyEvent e)
           
 void keyReleased(KeyEvent e)
           
 void keyTyped(KeyEvent e)
           
 void paint(Graphics g)
           
 void update()
           
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

background

public Image background

bimg

public awgd.engine.game.ScreenImage bimg

Background

public awgd.engine.game.Sprite Background
Constructor Detail

Level4State

public Level4State(awgd.engine.states.StateMachine fsm)
Method Detail

enter

public void enter()
Specified by:
enter in class awgd.engine.states.AbstractState

exit

public void exit()
Specified by:
exit in class awgd.engine.states.AbstractState

update

public void update()
Specified by:
update in class awgd.engine.states.AbstractState

paint

public void paint(Graphics g)
Specified by:
paint in class awgd.engine.states.AbstractState

keyPressed

public void keyPressed(KeyEvent e)
Specified by:
keyPressed in interface KeyListener

keyTyped

public void keyTyped(KeyEvent e)
Specified by:
keyTyped in interface KeyListener

keyReleased

public void keyReleased(KeyEvent e)
Specified by:
keyReleased in interface KeyListener